Sensory DMA
Overview
Product Summary
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- Premium digital product with manual delivery after checkout.
Instant AccessFast checkout flow
Updated OftenMaintained product details
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Product Breakdown
Feature Details
VISUALS ESP
- Box (2D / Corner)
- Distance
- Health (Bar / Text / Number)
- Bones (Skeleton / Head)
- Name
- Weapon (Text / Icon)
- Team (Color coded)
- Spike Timer & Defuse Bar
- Aim FOV Circle & Flick FOV Circle
- Head Circle (Filled)
- Ability ESP (Gekko, Sova, etc.)
- Smoke ESP (Grenade indicators)
- Dropped Weapon ESP
- Player Arrows (Off-screen indicators)
- Dormant (Enemy info after hiding)
- Aim Lines (Directional lines)
- Sage Wall (Indicators)
- Spike Carrier (Highlight)
- Text / Icon Display (Customization)
- Hide Names When Visible
AIMBOT
- Custom Aim Curve (Humanization)
- Weapon Profiles (Per-gun settings)
- FOV (Field of View control)
- Smooth (Adjustable entry)
- Aim Interval (Time between locks)
- Bone Selection (Head, Neck, Body)
- Recoil Compensation (RCS)
- Perfect VisCheck (Line of sight verification)
- Smoke Check (Ignore through smoke)
- Dynamic Smooth (Reactive smoothing)
- Prediction (Movement prediction)
- Legit Aim (Natural movement)
- Reaction Time (Humanized delay)
- Deadzone (Ignore close targets)
- Aim at Ability (Target util)
- Custom Delays (Recoil / Vis / Kill)
FLICKBOT
- Flick Key & Secondary Key
- Flick Interval (Timing control)
- Smooth (Flick speed)
- Prediction & Magnet (Snap strength)
- Dynamic FOV (Adaptive range)
- Bone Selection & Custom Aim Curve
- Weapon Profiles (Per-gun settings)
- Shot Delay (Post-flick timing)
- Flick at Ability
- Burst Fire (Min / Max Duration)
TRIGGERBOT
- Trigger Key (Activation binding)
- Trigger Delay (Human reaction)
- Delay Between Shots (Fire rate control)
- Standing Only Option
- Shoot at Ability (Destroy utility)
- Burst Fire (Min / Max Duration)
- Random Initial Delay (Anti-pattern)
- Bullet Delay & VisCheck Delay
- Bone Selection (Target specific hitbox)
RADAR SYSTEMS
- Web Radar (Remote view)
- 2D Radar (On-screen overlay)
- Team / Ability Tracking
- Spike Timer & Defuse Bar
- Map Rotation (Centered with movement)
- Custom Size / Scale (X/Y & Position)
- Aimline (Direction indicator)
- Dormant (Last known position)
- Follow Player (Dynamic centering)
- Update Interval (Refresh rate)
LINEUPS
- Lineup Prediction (Visual guides)
- Custom Lineups (Save your own)
- Spike Planted Only (Context aware)
- Enable Aim / Flick / Trigger (Auto-execution)
- Max Distance (Range control)
- Custom Name / Color (Organization)
- Import / Export (Share lineups)
MISC
- Recoil Crosshair (Visual spray pattern)
- Player Info Display (Session stats)
- Menu / Reinject / Close Keys (Hotkeys)
- Toggle ESP (Quick visibility)
- DX / OpenGL Renderer (Compatibility)
- Transparent / Black UI (Menu style)
- True Stretched Support (All resolutions)
- DMA Compatibility Mode
- Old Offsets Option (Fallback support)
- Main Monitor Select (Multi-monitor)
- Full Config Management (Save/Load profiles)
$6.99
1
Sensory DMA - 1 day
$6.99
∞ Unlimited
Sensory DMA - 1 week
$19.99
∞ Unlimited
Sensory DMA - 1 month
$44.99
∞ Unlimited
Sensory DMA - lifetime
$399.99
∞ Unlimited
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